Files
kubesphere/vendor/github.com/patrickmn/go-cache/sharded.go
Duan Jiong d3bdcd0465 network: support network isolate
Add new crd to convert kubesphere network policy to k8s network policy, and then other network
plugin will do the rest work.

Use  cache.go from calico project's kube-controller,  it aim to  sync nsnp with k8s np, delete unused np, and relieve the pressure on k8s restful client.

If you want higher performance, you can implement interface  NsNetworkPolicyProvider in pkg/controller/provider/namespace_np.go.

Signed-off-by: Duan Jiong <djduanjiong@gmail.com>
2020-04-28 10:21:50 +08:00

193 lines
4.5 KiB
Go

package cache
import (
"crypto/rand"
"math"
"math/big"
insecurerand "math/rand"
"os"
"runtime"
"time"
)
// This is an experimental and unexported (for now) attempt at making a cache
// with better algorithmic complexity than the standard one, namely by
// preventing write locks of the entire cache when an item is added. As of the
// time of writing, the overhead of selecting buckets results in cache
// operations being about twice as slow as for the standard cache with small
// total cache sizes, and faster for larger ones.
//
// See cache_test.go for a few benchmarks.
type unexportedShardedCache struct {
*shardedCache
}
type shardedCache struct {
seed uint32
m uint32
cs []*cache
janitor *shardedJanitor
}
// djb2 with better shuffling. 5x faster than FNV with the hash.Hash overhead.
func djb33(seed uint32, k string) uint32 {
var (
l = uint32(len(k))
d = 5381 + seed + l
i = uint32(0)
)
// Why is all this 5x faster than a for loop?
if l >= 4 {
for i < l-4 {
d = (d * 33) ^ uint32(k[i])
d = (d * 33) ^ uint32(k[i+1])
d = (d * 33) ^ uint32(k[i+2])
d = (d * 33) ^ uint32(k[i+3])
i += 4
}
}
switch l - i {
case 1:
case 2:
d = (d * 33) ^ uint32(k[i])
case 3:
d = (d * 33) ^ uint32(k[i])
d = (d * 33) ^ uint32(k[i+1])
case 4:
d = (d * 33) ^ uint32(k[i])
d = (d * 33) ^ uint32(k[i+1])
d = (d * 33) ^ uint32(k[i+2])
}
return d ^ (d >> 16)
}
func (sc *shardedCache) bucket(k string) *cache {
return sc.cs[djb33(sc.seed, k)%sc.m]
}
func (sc *shardedCache) Set(k string, x interface{}, d time.Duration) {
sc.bucket(k).Set(k, x, d)
}
func (sc *shardedCache) Add(k string, x interface{}, d time.Duration) error {
return sc.bucket(k).Add(k, x, d)
}
func (sc *shardedCache) Replace(k string, x interface{}, d time.Duration) error {
return sc.bucket(k).Replace(k, x, d)
}
func (sc *shardedCache) Get(k string) (interface{}, bool) {
return sc.bucket(k).Get(k)
}
func (sc *shardedCache) Increment(k string, n int64) error {
return sc.bucket(k).Increment(k, n)
}
func (sc *shardedCache) IncrementFloat(k string, n float64) error {
return sc.bucket(k).IncrementFloat(k, n)
}
func (sc *shardedCache) Decrement(k string, n int64) error {
return sc.bucket(k).Decrement(k, n)
}
func (sc *shardedCache) Delete(k string) {
sc.bucket(k).Delete(k)
}
func (sc *shardedCache) DeleteExpired() {
for _, v := range sc.cs {
v.DeleteExpired()
}
}
// Returns the items in the cache. This may include items that have expired,
// but have not yet been cleaned up. If this is significant, the Expiration
// fields of the items should be checked. Note that explicit synchronization
// is needed to use a cache and its corresponding Items() return values at
// the same time, as the maps are shared.
func (sc *shardedCache) Items() []map[string]Item {
res := make([]map[string]Item, len(sc.cs))
for i, v := range sc.cs {
res[i] = v.Items()
}
return res
}
func (sc *shardedCache) Flush() {
for _, v := range sc.cs {
v.Flush()
}
}
type shardedJanitor struct {
Interval time.Duration
stop chan bool
}
func (j *shardedJanitor) Run(sc *shardedCache) {
j.stop = make(chan bool)
tick := time.Tick(j.Interval)
for {
select {
case <-tick:
sc.DeleteExpired()
case <-j.stop:
return
}
}
}
func stopShardedJanitor(sc *unexportedShardedCache) {
sc.janitor.stop <- true
}
func runShardedJanitor(sc *shardedCache, ci time.Duration) {
j := &shardedJanitor{
Interval: ci,
}
sc.janitor = j
go j.Run(sc)
}
func newShardedCache(n int, de time.Duration) *shardedCache {
max := big.NewInt(0).SetUint64(uint64(math.MaxUint32))
rnd, err := rand.Int(rand.Reader, max)
var seed uint32
if err != nil {
os.Stderr.Write([]byte("WARNING: go-cache's newShardedCache failed to read from the system CSPRNG (/dev/urandom or equivalent.) Your system's security may be compromised. Continuing with an insecure seed.\n"))
seed = insecurerand.Uint32()
} else {
seed = uint32(rnd.Uint64())
}
sc := &shardedCache{
seed: seed,
m: uint32(n),
cs: make([]*cache, n),
}
for i := 0; i < n; i++ {
c := &cache{
defaultExpiration: de,
items: map[string]Item{},
}
sc.cs[i] = c
}
return sc
}
func unexportedNewSharded(defaultExpiration, cleanupInterval time.Duration, shards int) *unexportedShardedCache {
if defaultExpiration == 0 {
defaultExpiration = -1
}
sc := newShardedCache(shards, defaultExpiration)
SC := &unexportedShardedCache{sc}
if cleanupInterval > 0 {
runShardedJanitor(sc, cleanupInterval)
runtime.SetFinalizer(SC, stopShardedJanitor)
}
return SC
}