/* Copyright 2018 The Kubernetes Authors Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package v1beta1 import ( corev1 "k8s.io/api/core/v1" metav1 "k8s.io/apimachinery/pkg/apis/meta/v1" ) func (m *ApplicationStatus) addCondition(ctype ConditionType, status corev1.ConditionStatus, reason, message string) { now := metav1.Now() c := &Condition{ Type: ctype, LastUpdateTime: now, LastTransitionTime: now, Status: status, Reason: reason, Message: message, } m.Conditions = append(m.Conditions, *c) } // setConditionValue updates or creates a new condition func (m *ApplicationStatus) setConditionValue(ctype ConditionType, status corev1.ConditionStatus, reason, message string) { var c *Condition for i := range m.Conditions { if m.Conditions[i].Type == ctype { c = &m.Conditions[i] } } if c == nil { m.addCondition(ctype, status, reason, message) } else { // check message ? if c.Status == status && c.Reason == reason && c.Message == message { return } now := metav1.Now() c.LastUpdateTime = now if c.Status != status { c.LastTransitionTime = now } c.Status = status c.Reason = reason c.Message = message } } // RemoveCondition removes the condition with the provided type. func (m *ApplicationStatus) RemoveCondition(ctype ConditionType) { for i, c := range m.Conditions { if c.Type == ctype { m.Conditions[i] = m.Conditions[len(m.Conditions)-1] m.Conditions = m.Conditions[:len(m.Conditions)-1] break } } } // GetCondition get existing condition func (m *ApplicationStatus) GetCondition(ctype ConditionType) *Condition { for i := range m.Conditions { if m.Conditions[i].Type == ctype { return &m.Conditions[i] } } return nil } // IsConditionTrue - if condition is true func (m *ApplicationStatus) IsConditionTrue(ctype ConditionType) bool { if c := m.GetCondition(ctype); c != nil { return c.Status == corev1.ConditionTrue } return false } // IsReady returns true if ready condition is set func (m *ApplicationStatus) IsReady() bool { return m.IsConditionTrue(Ready) } // IsNotReady returns true if ready condition is set func (m *ApplicationStatus) IsNotReady() bool { return !m.IsConditionTrue(Ready) } // ConditionReason - return condition reason func (m *ApplicationStatus) ConditionReason(ctype ConditionType) string { if c := m.GetCondition(ctype); c != nil { return c.Reason } return "" } // Ready - shortcut to set ready contition to true func (m *ApplicationStatus) Ready(reason, message string) { m.SetCondition(Ready, reason, message) } // NotReady - shortcut to set ready contition to false func (m *ApplicationStatus) NotReady(reason, message string) { m.ClearCondition(Ready, reason, message) } // SetError - shortcut to set error condition func (m *ApplicationStatus) SetError(reason, message string) { m.SetCondition(Error, reason, message) } // ClearError - shortcut to set error condition func (m *ApplicationStatus) ClearError() { m.ClearCondition(Error, "NoError", "No error seen") } // Settled - shortcut to set Settled contition to true func (m *ApplicationStatus) Settled(reason, message string) { m.SetCondition(Settled, reason, message) } // NotSettled - shortcut to set Settled contition to false func (m *ApplicationStatus) NotSettled(reason, message string) { m.ClearCondition(Settled, reason, message) } // EnsureCondition useful for adding default conditions func (m *ApplicationStatus) EnsureCondition(ctype ConditionType) { if c := m.GetCondition(ctype); c != nil { return } m.addCondition(ctype, corev1.ConditionUnknown, ReasonInit, "Not Observed") } // EnsureStandardConditions - helper to inject standard conditions func (m *ApplicationStatus) EnsureStandardConditions() { m.EnsureCondition(Ready) m.EnsureCondition(Settled) m.EnsureCondition(Error) } // ClearCondition updates or creates a new condition func (m *ApplicationStatus) ClearCondition(ctype ConditionType, reason, message string) { m.setConditionValue(ctype, corev1.ConditionFalse, reason, message) } // SetCondition updates or creates a new condition func (m *ApplicationStatus) SetCondition(ctype ConditionType, reason, message string) { m.setConditionValue(ctype, corev1.ConditionTrue, reason, message) } // RemoveAllConditions updates or creates a new condition func (m *ApplicationStatus) RemoveAllConditions() { m.Conditions = []Condition{} } // ClearAllConditions updates or creates a new condition func (m *ApplicationStatus) ClearAllConditions() { for i := range m.Conditions { m.Conditions[i].Status = corev1.ConditionFalse } }