use istio client-go library instead of knative (#1661)

use istio client-go library instead of knative
bump kubernetes dependency version
change code coverage to codecov
This commit is contained in:
zryfish
2019-12-13 11:26:18 +08:00
committed by GitHub
parent f249a6e081
commit ea88c8803d
2071 changed files with 354531 additions and 108336 deletions

View File

@@ -16,12 +16,16 @@ limitations under the License.
// Package leaderelection implements leader election of a set of endpoints.
// It uses an annotation in the endpoints object to store the record of the
// election state.
// election state. This implementation does not guarantee that only one
// client is acting as a leader (a.k.a. fencing).
//
// This implementation does not guarantee that only one client is acting as a
// leader (a.k.a. fencing). A client observes timestamps captured locally to
// infer the state of the leader election. Thus the implementation is tolerant
// to arbitrary clock skew, but is not tolerant to arbitrary clock skew rate.
// A client only acts on timestamps captured locally to infer the state of the
// leader election. The client does not consider timestamps in the leader
// election record to be accurate because these timestamps may not have been
// produced by a local clock. The implemention does not depend on their
// accuracy and only uses their change to indicate that another client has
// renewed the leader lease. Thus the implementation is tolerant to arbitrary
// clock skew, but is not tolerant to arbitrary clock skew rate.
//
// However the level of tolerance to skew rate can be configured by setting
// RenewDeadline and LeaseDuration appropriately. The tolerance expressed as a
@@ -85,14 +89,23 @@ func NewLeaderElector(lec LeaderElectionConfig) (*LeaderElector, error) {
if lec.RetryPeriod < 1 {
return nil, fmt.Errorf("retryPeriod must be greater than zero")
}
if lec.Callbacks.OnStartedLeading == nil {
return nil, fmt.Errorf("OnStartedLeading callback must not be nil")
}
if lec.Callbacks.OnStoppedLeading == nil {
return nil, fmt.Errorf("OnStoppedLeading callback must not be nil")
}
if lec.Lock == nil {
return nil, fmt.Errorf("Lock must not be nil.")
}
return &LeaderElector{
config: lec,
clock: clock.RealClock{},
}, nil
le := LeaderElector{
config: lec,
clock: clock.RealClock{},
metrics: globalMetricsFactory.newLeaderMetrics(),
}
le.metrics.leaderOff(le.config.Name)
return &le, nil
}
type LeaderElectionConfig struct {
@@ -102,12 +115,26 @@ type LeaderElectionConfig struct {
// LeaseDuration is the duration that non-leader candidates will
// wait to force acquire leadership. This is measured against time of
// last observed ack.
//
// A client needs to wait a full LeaseDuration without observing a change to
// the record before it can attempt to take over. When all clients are
// shutdown and a new set of clients are started with different names against
// the same leader record, they must wait the full LeaseDuration before
// attempting to acquire the lease. Thus LeaseDuration should be as short as
// possible (within your tolerance for clock skew rate) to avoid a possible
// long waits in the scenario.
//
// Core clients default this value to 15 seconds.
LeaseDuration time.Duration
// RenewDeadline is the duration that the acting master will retry
// refreshing leadership before giving up.
//
// Core clients default this value to 10 seconds.
RenewDeadline time.Duration
// RetryPeriod is the duration the LeaderElector clients should wait
// between tries of actions.
//
// Core clients default this value to 2 seconds.
RetryPeriod time.Duration
// Callbacks are callbacks that are triggered during certain lifecycle
@@ -118,6 +145,13 @@ type LeaderElectionConfig struct {
// WatchDog may be null if its not needed/configured.
WatchDog *HealthzAdaptor
// ReleaseOnCancel should be set true if the lock should be released
// when the run context is cancelled. If you set this to true, you must
// ensure all code guarded by this lease has successfully completed
// prior to cancelling the context, or you may have two processes
// simultaneously acting on the critical path.
ReleaseOnCancel bool
// Name is the name of the resource lock for debugging
Name string
}
@@ -152,6 +186,8 @@ type LeaderElector struct {
// clock is wrapper around time to allow for less flaky testing
clock clock.Clock
metrics leaderMetricsAdapter
// name is the name of the resource lock for debugging
name string
}
@@ -211,6 +247,7 @@ func (le *LeaderElector) acquire(ctx context.Context) bool {
return
}
le.config.Lock.RecordEvent("became leader")
le.metrics.leaderOn(le.config.Name)
klog.Infof("successfully acquired lease %v", desc)
cancel()
}, le.config.RetryPeriod, JitterFactor, true, ctx.Done())
@@ -246,9 +283,32 @@ func (le *LeaderElector) renew(ctx context.Context) {
return
}
le.config.Lock.RecordEvent("stopped leading")
le.metrics.leaderOff(le.config.Name)
klog.Infof("failed to renew lease %v: %v", desc, err)
cancel()
}, le.config.RetryPeriod, ctx.Done())
// if we hold the lease, give it up
if le.config.ReleaseOnCancel {
le.release()
}
}
// release attempts to release the leader lease if we have acquired it.
func (le *LeaderElector) release() bool {
if !le.IsLeader() {
return true
}
leaderElectionRecord := rl.LeaderElectionRecord{
LeaderTransitions: le.observedRecord.LeaderTransitions,
}
if err := le.config.Lock.Update(leaderElectionRecord); err != nil {
klog.Errorf("Failed to release lock: %v", err)
return false
}
le.observedRecord = leaderElectionRecord
le.observedTime = le.clock.Now()
return true
}
// tryAcquireOrRenew tries to acquire a leader lease if it is not already acquired,
@@ -284,7 +344,8 @@ func (le *LeaderElector) tryAcquireOrRenew() bool {
le.observedRecord = *oldLeaderElectionRecord
le.observedTime = le.clock.Now()
}
if le.observedTime.Add(le.config.LeaseDuration).After(now.Time) &&
if len(oldLeaderElectionRecord.HolderIdentity) > 0 &&
le.observedTime.Add(le.config.LeaseDuration).After(now.Time) &&
!le.IsLeader() {
klog.V(4).Infof("lock is held by %v and has not yet expired", oldLeaderElectionRecord.HolderIdentity)
return false