use istio client-go library instead of knative (#1661)

use istio client-go library instead of knative
bump kubernetes dependency version
change code coverage to codecov
This commit is contained in:
zryfish
2019-12-13 11:26:18 +08:00
committed by GitHub
parent f249a6e081
commit ea88c8803d
2071 changed files with 354531 additions and 108336 deletions

View File

@@ -88,6 +88,15 @@ func Until(f func(), period time.Duration, stopCh <-chan struct{}) {
JitterUntil(f, period, 0.0, true, stopCh)
}
// UntilWithContext loops until context is done, running f every period.
//
// UntilWithContext is syntactic sugar on top of JitterUntilWithContext
// with zero jitter factor and with sliding = true (which means the timer
// for period starts after the f completes).
func UntilWithContext(ctx context.Context, f func(context.Context), period time.Duration) {
JitterUntilWithContext(ctx, f, period, 0.0, true)
}
// NonSlidingUntil loops until stop channel is closed, running f every
// period.
//
@@ -98,6 +107,16 @@ func NonSlidingUntil(f func(), period time.Duration, stopCh <-chan struct{}) {
JitterUntil(f, period, 0.0, false, stopCh)
}
// NonSlidingUntilWithContext loops until context is done, running f every
// period.
//
// NonSlidingUntilWithContext is syntactic sugar on top of JitterUntilWithContext
// with zero jitter factor, with sliding = false (meaning the timer for period
// starts at the same time as the function starts).
func NonSlidingUntilWithContext(ctx context.Context, f func(context.Context), period time.Duration) {
JitterUntilWithContext(ctx, f, period, 0.0, false)
}
// JitterUntil loops until stop channel is closed, running f every period.
//
// If jitterFactor is positive, the period is jittered before every run of f.
@@ -151,6 +170,19 @@ func JitterUntil(f func(), period time.Duration, jitterFactor float64, sliding b
}
}
// JitterUntilWithContext loops until context is done, running f every period.
//
// If jitterFactor is positive, the period is jittered before every run of f.
// If jitterFactor is not positive, the period is unchanged and not jittered.
//
// If sliding is true, the period is computed after f runs. If it is false then
// period includes the runtime for f.
//
// Cancel context to stop. f may not be invoked if context is already expired.
func JitterUntilWithContext(ctx context.Context, f func(context.Context), period time.Duration, jitterFactor float64, sliding bool) {
JitterUntil(func() { f(ctx) }, period, jitterFactor, sliding, ctx.Done())
}
// Jitter returns a time.Duration between duration and duration + maxFactor *
// duration.
//
@@ -173,36 +205,97 @@ type ConditionFunc func() (done bool, err error)
// Backoff holds parameters applied to a Backoff function.
type Backoff struct {
Duration time.Duration // the base duration
Factor float64 // Duration is multiplied by factor each iteration
Jitter float64 // The amount of jitter applied each iteration
Steps int // Exit with error after this many steps
// The initial duration.
Duration time.Duration
// Duration is multiplied by factor each iteration, if factor is not zero
// and the limits imposed by Steps and Cap have not been reached.
// Should not be negative.
// The jitter does not contribute to the updates to the duration parameter.
Factor float64
// The sleep at each iteration is the duration plus an additional
// amount chosen uniformly at random from the interval between
// zero and `jitter*duration`.
Jitter float64
// The remaining number of iterations in which the duration
// parameter may change (but progress can be stopped earlier by
// hitting the cap). If not positive, the duration is not
// changed. Used for exponential backoff in combination with
// Factor and Cap.
Steps int
// A limit on revised values of the duration parameter. If a
// multiplication by the factor parameter would make the duration
// exceed the cap then the duration is set to the cap and the
// steps parameter is set to zero.
Cap time.Duration
}
// Step (1) returns an amount of time to sleep determined by the
// original Duration and Jitter and (2) mutates the provided Backoff
// to update its Steps and Duration.
func (b *Backoff) Step() time.Duration {
if b.Steps < 1 {
if b.Jitter > 0 {
return Jitter(b.Duration, b.Jitter)
}
return b.Duration
}
b.Steps--
duration := b.Duration
// calculate the next step
if b.Factor != 0 {
b.Duration = time.Duration(float64(b.Duration) * b.Factor)
if b.Cap > 0 && b.Duration > b.Cap {
b.Duration = b.Cap
b.Steps = 0
}
}
if b.Jitter > 0 {
duration = Jitter(duration, b.Jitter)
}
return duration
}
// contextForChannel derives a child context from a parent channel.
//
// The derived context's Done channel is closed when the returned cancel function
// is called or when the parent channel is closed, whichever happens first.
//
// Note the caller must *always* call the CancelFunc, otherwise resources may be leaked.
func contextForChannel(parentCh <-chan struct{}) (context.Context, context.CancelFunc) {
ctx, cancel := context.WithCancel(context.Background())
go func() {
select {
case <-parentCh:
cancel()
case <-ctx.Done():
}
}()
return ctx, cancel
}
// ExponentialBackoff repeats a condition check with exponential backoff.
//
// It checks the condition up to Steps times, increasing the wait by multiplying
// the previous duration by Factor.
//
// If Jitter is greater than zero, a random amount of each duration is added
// (between duration and duration*(1+jitter)).
//
// If the condition never returns true, ErrWaitTimeout is returned. All other
// errors terminate immediately.
// It repeatedly checks the condition and then sleeps, using `backoff.Step()`
// to determine the length of the sleep and adjust Duration and Steps.
// Stops and returns as soon as:
// 1. the condition check returns true or an error,
// 2. `backoff.Steps` checks of the condition have been done, or
// 3. a sleep truncated by the cap on duration has been completed.
// In case (1) the returned error is what the condition function returned.
// In all other cases, ErrWaitTimeout is returned.
func ExponentialBackoff(backoff Backoff, condition ConditionFunc) error {
duration := backoff.Duration
for i := 0; i < backoff.Steps; i++ {
if i != 0 {
adjusted := duration
if backoff.Jitter > 0.0 {
adjusted = Jitter(duration, backoff.Jitter)
}
time.Sleep(adjusted)
duration = time.Duration(float64(duration) * backoff.Factor)
}
for backoff.Steps > 0 {
if ok, err := condition(); err != nil || ok {
return err
}
if backoff.Steps == 1 {
break
}
time.Sleep(backoff.Step())
}
return ErrWaitTimeout
}
@@ -287,7 +380,9 @@ func PollImmediateInfinite(interval time.Duration, condition ConditionFunc) erro
// PollUntil always waits interval before the first run of 'condition'.
// 'condition' will always be invoked at least once.
func PollUntil(interval time.Duration, condition ConditionFunc, stopCh <-chan struct{}) error {
return WaitFor(poller(interval, 0), condition, stopCh)
ctx, cancel := contextForChannel(stopCh)
defer cancel()
return WaitFor(poller(interval, 0), condition, ctx.Done())
}
// PollImmediateUntil tries a condition func until it returns true, an error or stopCh is closed.
@@ -317,36 +412,48 @@ type WaitFunc func(done <-chan struct{}) <-chan struct{}
// WaitFor continually checks 'fn' as driven by 'wait'.
//
// WaitFor gets a channel from 'wait()'', and then invokes 'fn' once for every value
// placed on the channel and once more when the channel is closed.
// placed on the channel and once more when the channel is closed. If the channel is closed
// and 'fn' returns false without error, WaitFor returns ErrWaitTimeout.
//
// If 'fn' returns an error the loop ends and that error is returned, and if
// If 'fn' returns an error the loop ends and that error is returned. If
// 'fn' returns true the loop ends and nil is returned.
//
// ErrWaitTimeout will be returned if the channel is closed without fn ever
// ErrWaitTimeout will be returned if the 'done' channel is closed without fn ever
// returning true.
//
// When the done channel is closed, because the golang `select` statement is
// "uniform pseudo-random", the `fn` might still run one or multiple time,
// though eventually `WaitFor` will return.
func WaitFor(wait WaitFunc, fn ConditionFunc, done <-chan struct{}) error {
c := wait(done)
stopCh := make(chan struct{})
defer close(stopCh)
c := wait(stopCh)
for {
_, open := <-c
ok, err := fn()
if err != nil {
return err
}
if ok {
return nil
}
if !open {
break
select {
case _, open := <-c:
ok, err := fn()
if err != nil {
return err
}
if ok {
return nil
}
if !open {
return ErrWaitTimeout
}
case <-done:
return ErrWaitTimeout
}
}
return ErrWaitTimeout
}
// poller returns a WaitFunc that will send to the channel every interval until
// timeout has elapsed and then closes the channel.
//
// Over very short intervals you may receive no ticks before the channel is
// closed. A timeout of 0 is interpreted as an infinity.
// closed. A timeout of 0 is interpreted as an infinity, and in such a case
// it would be the caller's responsibility to close the done channel.
// Failure to do so would result in a leaked goroutine.
//
// Output ticks are not buffered. If the channel is not ready to receive an
// item, the tick is skipped.