Update dependencies (#5518)

This commit is contained in:
hongming
2023-02-12 23:09:20 +08:00
committed by GitHub
parent d3b35fb2da
commit a979342f56
1486 changed files with 126660 additions and 71128 deletions

View File

@@ -77,22 +77,30 @@ func compress(in []byte, s *Scratch, compressor func(src []byte) ([]byte, error)
// Each symbol present maximum once or too well distributed.
return nil, false, ErrIncompressible
}
if s.Reuse == ReusePolicyPrefer && canReuse {
if s.Reuse == ReusePolicyMust && !canReuse {
// We must reuse, but we can't.
return nil, false, ErrIncompressible
}
if (s.Reuse == ReusePolicyPrefer || s.Reuse == ReusePolicyMust) && canReuse {
keepTable := s.cTable
keepTL := s.actualTableLog
s.cTable = s.prevTable
s.actualTableLog = s.prevTableLog
s.Out, err = compressor(in)
s.cTable = keepTable
s.actualTableLog = keepTL
if err == nil && len(s.Out) < wantSize {
s.OutData = s.Out
return s.Out, true, nil
}
if s.Reuse == ReusePolicyMust {
return nil, false, ErrIncompressible
}
// Do not attempt to re-use later.
s.prevTable = s.prevTable[:0]
}
// Calculate new table.
s.optimalTableLog()
err = s.buildCTable()
if err != nil {
return nil, false, err
@@ -109,9 +117,15 @@ func compress(in []byte, s *Scratch, compressor func(src []byte) ([]byte, error)
if oldSize <= hSize+newSize || hSize+12 >= wantSize {
// Retain cTable even if we re-use.
keepTable := s.cTable
keepTL := s.actualTableLog
s.cTable = s.prevTable
s.actualTableLog = s.prevTableLog
s.Out, err = compressor(in)
// Restore ctable.
s.cTable = keepTable
s.actualTableLog = keepTL
if err != nil {
return nil, false, err
}
@@ -142,11 +156,75 @@ func compress(in []byte, s *Scratch, compressor func(src []byte) ([]byte, error)
return nil, false, ErrIncompressible
}
// Move current table into previous.
s.prevTable, s.cTable = s.cTable, s.prevTable[:0]
s.prevTable, s.prevTableLog, s.cTable = s.cTable, s.actualTableLog, s.prevTable[:0]
s.OutData = s.Out[len(s.OutTable):]
return s.Out, false, nil
}
// EstimateSizes will estimate the data sizes
func EstimateSizes(in []byte, s *Scratch) (tableSz, dataSz, reuseSz int, err error) {
s, err = s.prepare(in)
if err != nil {
return 0, 0, 0, err
}
// Create histogram, if none was provided.
tableSz, dataSz, reuseSz = -1, -1, -1
maxCount := s.maxCount
var canReuse = false
if maxCount == 0 {
maxCount, canReuse = s.countSimple(in)
} else {
canReuse = s.canUseTable(s.prevTable)
}
// We want the output size to be less than this:
wantSize := len(in)
if s.WantLogLess > 0 {
wantSize -= wantSize >> s.WantLogLess
}
// Reset for next run.
s.clearCount = true
s.maxCount = 0
if maxCount >= len(in) {
if maxCount > len(in) {
return 0, 0, 0, fmt.Errorf("maxCount (%d) > length (%d)", maxCount, len(in))
}
if len(in) == 1 {
return 0, 0, 0, ErrIncompressible
}
// One symbol, use RLE
return 0, 0, 0, ErrUseRLE
}
if maxCount == 1 || maxCount < (len(in)>>7) {
// Each symbol present maximum once or too well distributed.
return 0, 0, 0, ErrIncompressible
}
// Calculate new table.
err = s.buildCTable()
if err != nil {
return 0, 0, 0, err
}
if false && !s.canUseTable(s.cTable) {
panic("invalid table generated")
}
tableSz, err = s.cTable.estTableSize(s)
if err != nil {
return 0, 0, 0, err
}
if canReuse {
reuseSz = s.prevTable.estimateSize(s.count[:s.symbolLen])
}
dataSz = s.cTable.estimateSize(s.count[:s.symbolLen])
// Restore
return tableSz, dataSz, reuseSz, nil
}
func (s *Scratch) compress1X(src []byte) ([]byte, error) {
return s.compress1xDo(s.Out, src)
}
@@ -317,9 +395,26 @@ func (s *Scratch) canUseTable(c cTable) bool {
return true
}
func (s *Scratch) validateTable(c cTable) bool {
if len(c) < int(s.symbolLen) {
return false
}
for i, v := range s.count[:s.symbolLen] {
if v != 0 {
if c[i].nBits == 0 {
return false
}
if c[i].nBits > s.actualTableLog {
return false
}
}
}
return true
}
// minTableLog provides the minimum logSize to safely represent a distribution.
func (s *Scratch) minTableLog() uint8 {
minBitsSrc := highBit32(uint32(s.br.remain()-1)) + 1
minBitsSrc := highBit32(uint32(s.br.remain())) + 1
minBitsSymbols := highBit32(uint32(s.symbolLen-1)) + 2
if minBitsSrc < minBitsSymbols {
return uint8(minBitsSrc)
@@ -331,7 +426,7 @@ func (s *Scratch) minTableLog() uint8 {
func (s *Scratch) optimalTableLog() {
tableLog := s.TableLog
minBits := s.minTableLog()
maxBitsSrc := uint8(highBit32(uint32(s.br.remain()-1))) - 2
maxBitsSrc := uint8(highBit32(uint32(s.br.remain()-1))) - 1
if maxBitsSrc < tableLog {
// Accuracy can be reduced
tableLog = maxBitsSrc
@@ -358,6 +453,7 @@ type cTableEntry struct {
const huffNodesMask = huffNodesLen - 1
func (s *Scratch) buildCTable() error {
s.optimalTableLog()
s.huffSort()
if cap(s.cTable) < maxSymbolValue+1 {
s.cTable = make([]cTableEntry, s.symbolLen, maxSymbolValue+1)
@@ -371,7 +467,7 @@ func (s *Scratch) buildCTable() error {
var startNode = int16(s.symbolLen)
nonNullRank := s.symbolLen - 1
nodeNb := int16(startNode)
nodeNb := startNode
huffNode := s.nodes[1 : huffNodesLen+1]
// This overlays the slice above, but allows "-1" index lookups.
@@ -504,7 +600,6 @@ func (s *Scratch) huffSort() {
}
nodes[pos&huffNodesMask] = nodeElt{count: c, symbol: byte(n)}
}
return
}
func (s *Scratch) setMaxHeight(lastNonNull int) uint8 {
@@ -548,7 +643,7 @@ func (s *Scratch) setMaxHeight(lastNonNull int) uint8 {
// Get pos of last (smallest) symbol per rank
{
currentNbBits := uint8(maxNbBits)
currentNbBits := maxNbBits
for pos := int(n); pos >= 0; pos-- {
if huffNode[pos].nbBits >= currentNbBits {
continue