Update dependencies (#5518)
This commit is contained in:
113
vendor/github.com/klauspost/compress/huff0/compress.go
generated
vendored
113
vendor/github.com/klauspost/compress/huff0/compress.go
generated
vendored
@@ -77,22 +77,30 @@ func compress(in []byte, s *Scratch, compressor func(src []byte) ([]byte, error)
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// Each symbol present maximum once or too well distributed.
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return nil, false, ErrIncompressible
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}
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if s.Reuse == ReusePolicyPrefer && canReuse {
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if s.Reuse == ReusePolicyMust && !canReuse {
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// We must reuse, but we can't.
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return nil, false, ErrIncompressible
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}
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if (s.Reuse == ReusePolicyPrefer || s.Reuse == ReusePolicyMust) && canReuse {
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keepTable := s.cTable
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keepTL := s.actualTableLog
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s.cTable = s.prevTable
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s.actualTableLog = s.prevTableLog
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s.Out, err = compressor(in)
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s.cTable = keepTable
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s.actualTableLog = keepTL
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if err == nil && len(s.Out) < wantSize {
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s.OutData = s.Out
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return s.Out, true, nil
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}
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if s.Reuse == ReusePolicyMust {
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return nil, false, ErrIncompressible
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}
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// Do not attempt to re-use later.
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s.prevTable = s.prevTable[:0]
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}
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// Calculate new table.
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s.optimalTableLog()
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err = s.buildCTable()
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if err != nil {
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return nil, false, err
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@@ -109,9 +117,15 @@ func compress(in []byte, s *Scratch, compressor func(src []byte) ([]byte, error)
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if oldSize <= hSize+newSize || hSize+12 >= wantSize {
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// Retain cTable even if we re-use.
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keepTable := s.cTable
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keepTL := s.actualTableLog
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s.cTable = s.prevTable
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s.actualTableLog = s.prevTableLog
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s.Out, err = compressor(in)
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// Restore ctable.
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s.cTable = keepTable
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s.actualTableLog = keepTL
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if err != nil {
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return nil, false, err
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}
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@@ -142,11 +156,75 @@ func compress(in []byte, s *Scratch, compressor func(src []byte) ([]byte, error)
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return nil, false, ErrIncompressible
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}
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// Move current table into previous.
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s.prevTable, s.cTable = s.cTable, s.prevTable[:0]
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s.prevTable, s.prevTableLog, s.cTable = s.cTable, s.actualTableLog, s.prevTable[:0]
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s.OutData = s.Out[len(s.OutTable):]
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return s.Out, false, nil
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}
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// EstimateSizes will estimate the data sizes
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func EstimateSizes(in []byte, s *Scratch) (tableSz, dataSz, reuseSz int, err error) {
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s, err = s.prepare(in)
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if err != nil {
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return 0, 0, 0, err
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}
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// Create histogram, if none was provided.
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tableSz, dataSz, reuseSz = -1, -1, -1
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maxCount := s.maxCount
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var canReuse = false
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if maxCount == 0 {
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maxCount, canReuse = s.countSimple(in)
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} else {
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canReuse = s.canUseTable(s.prevTable)
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}
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// We want the output size to be less than this:
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wantSize := len(in)
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if s.WantLogLess > 0 {
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wantSize -= wantSize >> s.WantLogLess
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}
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// Reset for next run.
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s.clearCount = true
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s.maxCount = 0
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if maxCount >= len(in) {
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if maxCount > len(in) {
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return 0, 0, 0, fmt.Errorf("maxCount (%d) > length (%d)", maxCount, len(in))
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}
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if len(in) == 1 {
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return 0, 0, 0, ErrIncompressible
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}
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// One symbol, use RLE
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return 0, 0, 0, ErrUseRLE
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}
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if maxCount == 1 || maxCount < (len(in)>>7) {
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// Each symbol present maximum once or too well distributed.
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return 0, 0, 0, ErrIncompressible
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}
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// Calculate new table.
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err = s.buildCTable()
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if err != nil {
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return 0, 0, 0, err
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}
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if false && !s.canUseTable(s.cTable) {
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panic("invalid table generated")
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}
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tableSz, err = s.cTable.estTableSize(s)
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if err != nil {
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return 0, 0, 0, err
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}
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if canReuse {
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reuseSz = s.prevTable.estimateSize(s.count[:s.symbolLen])
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}
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dataSz = s.cTable.estimateSize(s.count[:s.symbolLen])
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// Restore
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return tableSz, dataSz, reuseSz, nil
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}
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func (s *Scratch) compress1X(src []byte) ([]byte, error) {
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return s.compress1xDo(s.Out, src)
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}
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@@ -317,9 +395,26 @@ func (s *Scratch) canUseTable(c cTable) bool {
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return true
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}
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func (s *Scratch) validateTable(c cTable) bool {
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if len(c) < int(s.symbolLen) {
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return false
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}
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for i, v := range s.count[:s.symbolLen] {
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if v != 0 {
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if c[i].nBits == 0 {
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return false
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}
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if c[i].nBits > s.actualTableLog {
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return false
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}
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}
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}
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return true
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}
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// minTableLog provides the minimum logSize to safely represent a distribution.
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func (s *Scratch) minTableLog() uint8 {
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minBitsSrc := highBit32(uint32(s.br.remain()-1)) + 1
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minBitsSrc := highBit32(uint32(s.br.remain())) + 1
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minBitsSymbols := highBit32(uint32(s.symbolLen-1)) + 2
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if minBitsSrc < minBitsSymbols {
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return uint8(minBitsSrc)
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@@ -331,7 +426,7 @@ func (s *Scratch) minTableLog() uint8 {
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func (s *Scratch) optimalTableLog() {
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tableLog := s.TableLog
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minBits := s.minTableLog()
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maxBitsSrc := uint8(highBit32(uint32(s.br.remain()-1))) - 2
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maxBitsSrc := uint8(highBit32(uint32(s.br.remain()-1))) - 1
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if maxBitsSrc < tableLog {
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// Accuracy can be reduced
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tableLog = maxBitsSrc
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@@ -358,6 +453,7 @@ type cTableEntry struct {
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const huffNodesMask = huffNodesLen - 1
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func (s *Scratch) buildCTable() error {
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s.optimalTableLog()
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s.huffSort()
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if cap(s.cTable) < maxSymbolValue+1 {
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s.cTable = make([]cTableEntry, s.symbolLen, maxSymbolValue+1)
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@@ -371,7 +467,7 @@ func (s *Scratch) buildCTable() error {
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var startNode = int16(s.symbolLen)
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nonNullRank := s.symbolLen - 1
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nodeNb := int16(startNode)
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nodeNb := startNode
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huffNode := s.nodes[1 : huffNodesLen+1]
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// This overlays the slice above, but allows "-1" index lookups.
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@@ -504,7 +600,6 @@ func (s *Scratch) huffSort() {
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}
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nodes[pos&huffNodesMask] = nodeElt{count: c, symbol: byte(n)}
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}
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return
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}
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func (s *Scratch) setMaxHeight(lastNonNull int) uint8 {
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@@ -548,7 +643,7 @@ func (s *Scratch) setMaxHeight(lastNonNull int) uint8 {
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// Get pos of last (smallest) symbol per rank
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{
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currentNbBits := uint8(maxNbBits)
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currentNbBits := maxNbBits
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for pos := int(n); pos >= 0; pos-- {
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if huffNode[pos].nbBits >= currentNbBits {
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continue
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