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vendor/github.com/projectcalico/libcalico-go/lib/watch/interface.go
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vendor/github.com/projectcalico/libcalico-go/lib/watch/interface.go
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// Copyright (c) 2016-2017 Tigera, Inc. All rights reserved.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package watch
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import (
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"k8s.io/apimachinery/pkg/runtime"
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)
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// Interface can be implemented by anything that knows how to watch and report changes.
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type Interface interface {
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// Stops watching. Will close the channel returned by ResultChan(). Releases
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// any resources used by the watch.
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Stop()
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// Returns a chan which will receive all the events. If an error occurs
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// or Stop() is called, this channel will be closed, in which case the
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// watch should be completely cleaned up.
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ResultChan() <-chan Event
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}
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// EventType defines the possible types of events.
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type EventType string
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const (
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// Event type:
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// Added
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// * a new Object has been added. If the Watcher does not have a specific
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// ResourceVersion to watch from, existing entries will first be listed
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// and propagated as "Added" events.
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// Modified
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// * an Object has been modified.
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// Deleted
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// * an Object has been deleted
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// Error
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// * an error has occurred. If the error is terminating, the results channel
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// will be closed.
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Added EventType = "ADDED"
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Modified EventType = "MODIFIED"
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Deleted EventType = "DELETED"
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Error EventType = "ERROR"
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DefaultChanSize int32 = 100
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)
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// Event represents a single event to a watched resource.
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type Event struct {
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Type EventType
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// Previous is:
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// * If Type is Added, Error or Synced: nil
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// * If Type is Modified or Deleted: the previous state of the object
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// Object is:
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// * If Type is Added or Modified: the new state of the object.
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// * If Type is Deleted, Error or Synced: nil
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Previous runtime.Object
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Object runtime.Object
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// The error, if EventType is Error.
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Error error
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}
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