Upgrade k8s package verison (#5358)

* upgrade k8s package version

Signed-off-by: hongzhouzi <hongzhouzi@kubesphere.io>

* Script upgrade and code formatting.

Signed-off-by: hongzhouzi <hongzhouzi@kubesphere.io>

Signed-off-by: hongzhouzi <hongzhouzi@kubesphere.io>
This commit is contained in:
hongzhouzi
2022-11-15 14:56:38 +08:00
committed by GitHub
parent 5f91c1663a
commit 44167aa47a
3106 changed files with 321340 additions and 172080 deletions

View File

@@ -27,6 +27,7 @@ import (
"net"
"strings"
"google.golang.org/grpc/channelz"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/internal"
@@ -75,24 +76,26 @@ func Get(name string) Builder {
return nil
}
// SubConn represents a gRPC sub connection.
// Each sub connection contains a list of addresses. gRPC will
// try to connect to them (in sequence), and stop trying the
// remainder once one connection is successful.
// A SubConn represents a single connection to a gRPC backend service.
//
// The reconnect backoff will be applied on the list, not a single address.
// For example, try_on_all_addresses -> backoff -> try_on_all_addresses.
// Each SubConn contains a list of addresses.
//
// All SubConns start in IDLE, and will not try to connect. To trigger
// the connecting, Balancers must call Connect.
// When the connection encounters an error, it will reconnect immediately.
// When the connection becomes IDLE, it will not reconnect unless Connect is
// called.
// All SubConns start in IDLE, and will not try to connect. To trigger the
// connecting, Balancers must call Connect. If a connection re-enters IDLE,
// Balancers must call Connect again to trigger a new connection attempt.
//
// This interface is to be implemented by gRPC. Users should not need a
// brand new implementation of this interface. For the situations like
// testing, the new implementation should embed this interface. This allows
// gRPC to add new methods to this interface.
// gRPC will try to connect to the addresses in sequence, and stop trying the
// remainder once the first connection is successful. If an attempt to connect
// to all addresses encounters an error, the SubConn will enter
// TRANSIENT_FAILURE for a backoff period, and then transition to IDLE.
//
// Once established, if a connection is lost, the SubConn will transition
// directly to IDLE.
//
// This interface is to be implemented by gRPC. Users should not need their own
// implementation of this interface. For situations like testing, any
// implementations should embed this interface. This allows gRPC to add new
// methods to this interface.
type SubConn interface {
// UpdateAddresses updates the addresses used in this SubConn.
// gRPC checks if currently-connected address is still in the new list.
@@ -101,6 +104,9 @@ type SubConn interface {
// a new connection will be created.
//
// This will trigger a state transition for the SubConn.
//
// Deprecated: This method is now part of the ClientConn interface and will
// eventually be removed from here.
UpdateAddresses([]resolver.Address)
// Connect starts the connecting for this SubConn.
Connect()
@@ -111,6 +117,9 @@ type NewSubConnOptions struct {
// CredsBundle is the credentials bundle that will be used in the created
// SubConn. If it's nil, the original creds from grpc DialOptions will be
// used.
//
// Deprecated: Use the Attributes field in resolver.Address to pass
// arbitrary data to the credential handshaker.
CredsBundle credentials.Bundle
// HealthCheckEnabled indicates whether health check service should be
// enabled on this SubConn
@@ -123,7 +132,7 @@ type State struct {
// determine the state of the ClientConn.
ConnectivityState connectivity.State
// Picker is used to choose connections (SubConns) for RPCs.
Picker V2Picker
Picker Picker
}
// ClientConn represents a gRPC ClientConn.
@@ -140,21 +149,19 @@ type ClientConn interface {
// RemoveSubConn removes the SubConn from ClientConn.
// The SubConn will be shutdown.
RemoveSubConn(SubConn)
// UpdateBalancerState is called by balancer to notify gRPC that some internal
// state in balancer has changed.
// UpdateAddresses updates the addresses used in the passed in SubConn.
// gRPC checks if the currently connected address is still in the new list.
// If so, the connection will be kept. Else, the connection will be
// gracefully closed, and a new connection will be created.
//
// gRPC will update the connectivity state of the ClientConn, and will call pick
// on the new picker to pick new SubConn.
//
// Deprecated: use UpdateState instead
UpdateBalancerState(s connectivity.State, p Picker)
// This will trigger a state transition for the SubConn.
UpdateAddresses(SubConn, []resolver.Address)
// UpdateState notifies gRPC that the balancer's internal state has
// changed.
//
// gRPC will update the connectivity state of the ClientConn, and will call pick
// on the new picker to pick new SubConns.
// gRPC will update the connectivity state of the ClientConn, and will call
// Pick on the new Picker to pick new SubConns.
UpdateState(State)
// ResolveNow is called by balancer to notify gRPC to do a name resolving.
@@ -168,21 +175,32 @@ type ClientConn interface {
// BuildOptions contains additional information for Build.
type BuildOptions struct {
// DialCreds is the transport credential the Balancer implementation can
// use to dial to a remote load balancer server. The Balancer implementations
// can ignore this if it does not need to talk to another party securely.
// DialCreds is the transport credentials to use when communicating with a
// remote load balancer server. Balancer implementations which do not
// communicate with a remote load balancer server can ignore this field.
DialCreds credentials.TransportCredentials
// CredsBundle is the credentials bundle that the Balancer can use.
// CredsBundle is the credentials bundle to use when communicating with a
// remote load balancer server. Balancer implementations which do not
// communicate with a remote load balancer server can ignore this field.
CredsBundle credentials.Bundle
// Dialer is the custom dialer the Balancer implementation can use to dial
// to a remote load balancer server. The Balancer implementations
// can ignore this if it doesn't need to talk to remote balancer.
// Dialer is the custom dialer to use when communicating with a remote load
// balancer server. Balancer implementations which do not communicate with a
// remote load balancer server can ignore this field.
Dialer func(context.Context, string) (net.Conn, error)
// ChannelzParentID is the entity parent's channelz unique identification number.
ChannelzParentID int64
// Target contains the parsed address info of the dial target. It is the same resolver.Target as
// passed to the resolver.
// See the documentation for the resolver.Target type for details about what it contains.
// Authority is the server name to use as part of the authentication
// handshake when communicating with a remote load balancer server. Balancer
// implementations which do not communicate with a remote load balancer
// server can ignore this field.
Authority string
// ChannelzParentID is the parent ClientConn's channelz ID.
ChannelzParentID *channelz.Identifier
// CustomUserAgent is the custom user agent set on the parent ClientConn.
// The balancer should set the same custom user agent if it creates a
// ClientConn.
CustomUserAgent string
// Target contains the parsed address info of the dial target. It is the
// same resolver.Target as passed to the resolver. See the documentation for
// the resolver.Target type for details about what it contains.
Target resolver.Target
}
@@ -232,56 +250,17 @@ type DoneInfo struct {
var (
// ErrNoSubConnAvailable indicates no SubConn is available for pick().
// gRPC will block the RPC until a new picker is available via UpdateBalancerState().
// gRPC will block the RPC until a new picker is available via UpdateState().
ErrNoSubConnAvailable = errors.New("no SubConn is available")
// ErrTransientFailure indicates all SubConns are in TransientFailure.
// WaitForReady RPCs will block, non-WaitForReady RPCs will fail.
ErrTransientFailure = TransientFailureError(errors.New("all SubConns are in TransientFailure"))
//
// Deprecated: return an appropriate error based on the last resolution or
// connection attempt instead. The behavior is the same for any non-gRPC
// status error.
ErrTransientFailure = errors.New("all SubConns are in TransientFailure")
)
// Picker is used by gRPC to pick a SubConn to send an RPC.
// Balancer is expected to generate a new picker from its snapshot every time its
// internal state has changed.
//
// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
//
// Deprecated: use V2Picker instead
type Picker interface {
// Pick returns the SubConn to be used to send the RPC.
// The returned SubConn must be one returned by NewSubConn().
//
// This functions is expected to return:
// - a SubConn that is known to be READY;
// - ErrNoSubConnAvailable if no SubConn is available, but progress is being
// made (for example, some SubConn is in CONNECTING mode);
// - other errors if no active connecting is happening (for example, all SubConn
// are in TRANSIENT_FAILURE mode).
//
// If a SubConn is returned:
// - If it is READY, gRPC will send the RPC on it;
// - If it is not ready, or becomes not ready after it's returned, gRPC will
// block until UpdateBalancerState() is called and will call pick on the
// new picker. The done function returned from Pick(), if not nil, will be
// called with nil error, no bytes sent and no bytes received.
//
// If the returned error is not nil:
// - If the error is ErrNoSubConnAvailable, gRPC will block until UpdateBalancerState()
// - If the error is ErrTransientFailure or implements IsTransientFailure()
// bool, returning true:
// - If the RPC is wait-for-ready, gRPC will block until UpdateBalancerState()
// is called to pick again;
// - Otherwise, RPC will fail with unavailable error.
// - Else (error is other non-nil error):
// - The RPC will fail with the error's status code, or Unknown if it is
// not a status error.
//
// The returned done() function will be called once the rpc has finished,
// with the final status of that RPC. If the SubConn returned is not a
// valid SubConn type, done may not be called. done may be nil if balancer
// doesn't care about the RPC status.
Pick(ctx context.Context, info PickInfo) (conn SubConn, done func(DoneInfo), err error)
}
// PickResult contains information related to a connection chosen for an RPC.
type PickResult struct {
// SubConn is the connection to use for this pick, if its state is Ready.
@@ -297,24 +276,19 @@ type PickResult struct {
Done func(DoneInfo)
}
type transientFailureError struct {
error
}
// TransientFailureError returns e. It exists for backward compatibility and
// will be deleted soon.
//
// Deprecated: no longer necessary, picker errors are treated this way by
// default.
func TransientFailureError(e error) error { return e }
func (e *transientFailureError) IsTransientFailure() bool { return true }
// TransientFailureError wraps err in an error implementing
// IsTransientFailure() bool, returning true.
func TransientFailureError(err error) error {
return &transientFailureError{error: err}
}
// V2Picker is used by gRPC to pick a SubConn to send an RPC.
// Picker is used by gRPC to pick a SubConn to send an RPC.
// Balancer is expected to generate a new picker from its snapshot every time its
// internal state has changed.
//
// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
type V2Picker interface {
// The pickers used by gRPC can be updated by ClientConn.UpdateState().
type Picker interface {
// Pick returns the connection to use for this RPC and related information.
//
// Pick should not block. If the balancer needs to do I/O or any blocking
@@ -327,14 +301,13 @@ type V2Picker interface {
// - If the error is ErrNoSubConnAvailable, gRPC will block until a new
// Picker is provided by the balancer (using ClientConn.UpdateState).
//
// - If the error implements IsTransientFailure() bool, returning true,
// wait for ready RPCs will wait, but non-wait for ready RPCs will be
// terminated with this error's Error() string and status code
// Unavailable.
// - If the error is a status error (implemented by the grpc/status
// package), gRPC will terminate the RPC with the code and message
// provided.
//
// - Any other errors terminate all RPCs with the code and message
// provided. If the error is not a status error, it will be converted by
// gRPC to a status error with code Unknown.
// - For all other errors, wait for ready RPCs will wait, but non-wait for
// ready RPCs will be terminated with this error's Error() string and
// status code Unavailable.
Pick(info PickInfo) (PickResult, error)
}
@@ -343,34 +316,40 @@ type V2Picker interface {
//
// It also generates and updates the Picker used by gRPC to pick SubConns for RPCs.
//
// HandleSubConnectionStateChange, HandleResolvedAddrs and Close are guaranteed
// to be called synchronously from the same goroutine.
// There's no guarantee on picker.Pick, it may be called anytime.
// UpdateClientConnState, ResolverError, UpdateSubConnState, and Close are
// guaranteed to be called synchronously from the same goroutine. There's no
// guarantee on picker.Pick, it may be called anytime.
type Balancer interface {
// HandleSubConnStateChange is called by gRPC when the connectivity state
// of sc has changed.
// Balancer is expected to aggregate all the state of SubConn and report
// that back to gRPC.
// Balancer should also generate and update Pickers when its internal state has
// been changed by the new state.
//
// Deprecated: if V2Balancer is implemented by the Balancer,
// UpdateSubConnState will be called instead.
HandleSubConnStateChange(sc SubConn, state connectivity.State)
// HandleResolvedAddrs is called by gRPC to send updated resolved addresses to
// balancers.
// Balancer can create new SubConn or remove SubConn with the addresses.
// An empty address slice and a non-nil error will be passed if the resolver returns
// non-nil error to gRPC.
//
// Deprecated: if V2Balancer is implemented by the Balancer,
// UpdateClientConnState will be called instead.
HandleResolvedAddrs([]resolver.Address, error)
// UpdateClientConnState is called by gRPC when the state of the ClientConn
// changes. If the error returned is ErrBadResolverState, the ClientConn
// will begin calling ResolveNow on the active name resolver with
// exponential backoff until a subsequent call to UpdateClientConnState
// returns a nil error. Any other errors are currently ignored.
UpdateClientConnState(ClientConnState) error
// ResolverError is called by gRPC when the name resolver reports an error.
ResolverError(error)
// UpdateSubConnState is called by gRPC when the state of a SubConn
// changes.
UpdateSubConnState(SubConn, SubConnState)
// Close closes the balancer. The balancer is not required to call
// ClientConn.RemoveSubConn for its existing SubConns.
Close()
}
// ExitIdler is an optional interface for balancers to implement. If
// implemented, ExitIdle will be called when ClientConn.Connect is called, if
// the ClientConn is idle. If unimplemented, ClientConn.Connect will cause
// all SubConns to connect.
//
// Notice: it will be required for all balancers to implement this in a future
// release.
type ExitIdler interface {
// ExitIdle instructs the LB policy to reconnect to backends / exit the
// IDLE state, if appropriate and possible. Note that SubConns that enter
// the IDLE state will not reconnect until SubConn.Connect is called.
ExitIdle()
}
// SubConnState describes the state of a SubConn.
type SubConnState struct {
// ConnectivityState is the connectivity state of the SubConn.
@@ -392,63 +371,3 @@ type ClientConnState struct {
// ErrBadResolverState may be returned by UpdateClientConnState to indicate a
// problem with the provided name resolver data.
var ErrBadResolverState = errors.New("bad resolver state")
// V2Balancer is defined for documentation purposes. If a Balancer also
// implements V2Balancer, its UpdateClientConnState method will be called
// instead of HandleResolvedAddrs and its UpdateSubConnState will be called
// instead of HandleSubConnStateChange.
type V2Balancer interface {
// UpdateClientConnState is called by gRPC when the state of the ClientConn
// changes. If the error returned is ErrBadResolverState, the ClientConn
// will begin calling ResolveNow on the active name resolver with
// exponential backoff until a subsequent call to UpdateClientConnState
// returns a nil error. Any other errors are currently ignored.
UpdateClientConnState(ClientConnState) error
// ResolverError is called by gRPC when the name resolver reports an error.
ResolverError(error)
// UpdateSubConnState is called by gRPC when the state of a SubConn
// changes.
UpdateSubConnState(SubConn, SubConnState)
// Close closes the balancer. The balancer is not required to call
// ClientConn.RemoveSubConn for its existing SubConns.
Close()
}
// ConnectivityStateEvaluator takes the connectivity states of multiple SubConns
// and returns one aggregated connectivity state.
//
// It's not thread safe.
type ConnectivityStateEvaluator struct {
numReady uint64 // Number of addrConns in ready state.
numConnecting uint64 // Number of addrConns in connecting state.
}
// RecordTransition records state change happening in subConn and based on that
// it evaluates what aggregated state should be.
//
// - If at least one SubConn in Ready, the aggregated state is Ready;
// - Else if at least one SubConn in Connecting, the aggregated state is Connecting;
// - Else the aggregated state is TransientFailure.
//
// Idle and Shutdown are not considered.
func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState connectivity.State) connectivity.State {
// Update counters.
for idx, state := range []connectivity.State{oldState, newState} {
updateVal := 2*uint64(idx) - 1 // -1 for oldState and +1 for new.
switch state {
case connectivity.Ready:
cse.numReady += updateVal
case connectivity.Connecting:
cse.numConnecting += updateVal
}
}
// Evaluate.
if cse.numReady > 0 {
return connectivity.Ready
}
if cse.numConnecting > 0 {
return connectivity.Connecting
}
return connectivity.TransientFailure
}