use go 1.12

Signed-off-by: hongming <talonwan@yunify.com>
This commit is contained in:
hongming
2019-03-12 15:47:56 +08:00
parent b59c244ca2
commit 4144404b0b
1110 changed files with 161100 additions and 14519 deletions

63
vendor/github.com/pborman/uuid/node.go generated vendored Normal file → Executable file
View File

@@ -4,15 +4,19 @@
package uuid
import (
guuid "github.com/google/uuid"
import "net"
var (
interfaces []net.Interface // cached list of interfaces
ifname string // name of interface being used
nodeID []byte // hardware for version 1 UUIDs
)
// NodeInterface returns the name of the interface from which the NodeID was
// derived. The interface "user" is returned if the NodeID was set by
// SetNodeID.
func NodeInterface() string {
return guuid.NodeInterface()
return ifname
}
// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
@@ -22,20 +26,67 @@ func NodeInterface() string {
//
// SetNodeInterface never fails when name is "".
func SetNodeInterface(name string) bool {
return guuid.SetNodeInterface(name)
if interfaces == nil {
var err error
interfaces, err = net.Interfaces()
if err != nil && name != "" {
return false
}
}
for _, ifs := range interfaces {
if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
if setNodeID(ifs.HardwareAddr) {
ifname = ifs.Name
return true
}
}
}
// We found no interfaces with a valid hardware address. If name
// does not specify a specific interface generate a random Node ID
// (section 4.1.6)
if name == "" {
if nodeID == nil {
nodeID = make([]byte, 6)
}
randomBits(nodeID)
return true
}
return false
}
// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
// if not already set.
func NodeID() []byte {
return guuid.NodeID()
if nodeID == nil {
SetNodeInterface("")
}
nid := make([]byte, 6)
copy(nid, nodeID)
return nid
}
// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes
// of id are used. If id is less than 6 bytes then false is returned and the
// Node ID is not set.
func SetNodeID(id []byte) bool {
return guuid.SetNodeID(id)
if setNodeID(id) {
ifname = "user"
return true
}
return false
}
func setNodeID(id []byte) bool {
if len(id) < 6 {
return false
}
if nodeID == nil {
nodeID = make([]byte, 6)
}
copy(nodeID, id)
return true
}
// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is